Member Argentum Posted September 19, 2016 Member Report Share Posted September 19, 2016 I'm having some trouble with the tweak room, everytime I click on it, my model is invisible. If I hover my cursor over it, it's still there, but I can't see anything. I haven't seen anything about this online either. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 19, 2016 Report Share Posted September 19, 2016 Hi ! Before import the model at paint room for PPP, have the model a material applied first in your original app ? Quote Link to comment Share on other sites More sharing options...
Member Argentum Posted September 20, 2016 Author Member Report Share Posted September 20, 2016 15 hours ago, Carlosan said: Hi ! Before import the model at paint room for PPP, have the model a material applied first in your original app ? The model isn't imported, it was made straight in 3dcoat. Maybe I got some terminology mixed up, sorry. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 20, 2016 Report Share Posted September 20, 2016 you baked the model first ? can you see the model in paint room ? Quote Link to comment Share on other sites More sharing options...
Member Argentum Posted September 22, 2016 Author Member Report Share Posted September 22, 2016 No I didn't bake the model and yes, I can see it in the paint room, I even painted on it. However, it still doesn't show up in the tweak room. In fact, even if I start a new project with a regular sphere, or anything else for that matter, it still doesn't show up in the tweak room. How odd...I thank you for your assistance so far though, it's really appreciated. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 22, 2016 Report Share Posted September 22, 2016 if you change the display to orthographic mode and frame the model -shift + A- can you see anything ? can you share the project to take a look ? 1 Quote Link to comment Share on other sites More sharing options...
Member Argentum Posted September 23, 2016 Author Member Report Share Posted September 23, 2016 (edited) No I still can't see anything after doing that. Also,sure I can, how would one share a project? Edited September 23, 2016 by Argentum Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 23, 2016 Report Share Posted September 23, 2016 Any link from dropbox or google drive can help Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted September 23, 2016 Contributor Report Share Posted September 23, 2016 (edited) I'm sorry but I have to ask this fundamental question. Are you 100% sure it is not your sculpt mesh that you see in Paint Room? Disable View->Show Voxels in Paint Room when you're in the Paint Room. If your mesh disappears, then you were painting on the sculpt mesh (with vertex colors) and sculpt mesh never shows up in the Tweak Room. Edited September 23, 2016 by ajz3d 1 Quote Link to comment Share on other sites More sharing options...
Member Argentum Posted September 24, 2016 Author Member Report Share Posted September 24, 2016 12 hours ago, ajz3d said: I'm sorry but I have to ask this fundamental question. Are you 100% sure it is not your sculpt mesh that you see in Paint Room? Disable View->Show Voxels in Paint Room when you're in the Paint Room. If your mesh disappears, then you were painting on the sculpt mesh (with vertex colors) and sculpt mesh never shows up in the Tweak Room. It seems that was the exact problem. I was indeed painting on the sculpt mesh, how would one go about correcting this issue? Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted September 24, 2016 Contributor Report Share Posted September 24, 2016 17 minutes ago, Argentum said: It seems that was the exact problem. I was indeed painting on the sculpt mesh, how would one go about correcting this issue? If you want to preserve texture that you already have painted, you will need to retopologize and UV unwrap the sculpture, and then bake it. 1 Quote Link to comment Share on other sites More sharing options...
Member Argentum Posted September 24, 2016 Author Member Report Share Posted September 24, 2016 34 minutes ago, ajz3d said: If you want to preserve texture that you already have painted, you will need to retopologize and UV unwrap the sculpture, and then bake it. Okay, thank you for giving me your time. On 9/19/2016 at 0:54 PM, Carlosan said: Hi ! Before import the model at paint room for PPP, have the model a material applied first in your original app ? And thank you for giving me your time as well Carlosan. Quote Link to comment Share on other sites More sharing options...
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