Member SebastianLeon Posted September 21, 2016 Member Report Share Posted September 21, 2016 (edited) Hi Guys, I've recently started learning fusion360 and I've figured out a workflow to export the mesh from there to 3dsMax and convert into an FBX. The problem I'm having is when I import the FBX to 3dCoat nothing shows up. Substance Painter has no issues so I'm wondering if it's just that 3dCoat doesn't read FBX files? ver: 4.7.06 ps: I can import OBJ files just fine, I would just rather have my object separated as it is in my FBX file Edited September 21, 2016 by SebastianLeon Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 21, 2016 Report Share Posted September 21, 2016 Hi ! Can you test the version 4.7.10 ? ty Quote Link to comment Share on other sites More sharing options...
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