Member Shift Studio Posted September 27, 2016 Member Share Posted September 27, 2016 Hi there. On all types of painting, using regular or smart materials I can't get any depth to paint. Strength of Brush Depth is set to 100. Layer Blending's 'Depth Opacity' is also set to 100% Tried on 3D Coat v4.7.7 and v4.5. Using OSX 10.11.6 - El Capitan Any ideas? Thanks in advance! --shift studio. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 27, 2016 Share Posted September 27, 2016 Hi ! Are you painted a mesh with uvmap ? cant paint Deep on sculpt surface models. Quote Link to comment Share on other sites More sharing options...
Member Shift Studio Posted September 27, 2016 Author Member Share Posted September 27, 2016 Just now, Carlosan said: Hi ! Are you painted a mesh with uvmap ? cant paint Deep on sculpt surface models. Hi Carlosan. Yes - I believe I am. I've tried numerous tests, but in particular import OBJ with UV maps or UV Automapping. Thoughts? --shift Studio. Quote Link to comment Share on other sites More sharing options...
Advanced Member Gary Dave Posted September 27, 2016 Advanced Member Share Posted September 27, 2016 (edited) First port of call is to make sure that you've enabled painting to depth. Up in your top-bar area you should have three spheres, a blue, green and black one. These are Normals/Depth, Colour, and Gloss/Roughness. If the blue one has a white X over it, it means you're not painting any depth, regardless of what you choose to do. Edited September 27, 2016 by Gary Dave Quote Link to comment Share on other sites More sharing options...
Member Shift Studio Posted September 28, 2016 Author Member Share Posted September 28, 2016 3 hours ago, Gary Dave said: First port of call is to make sure that you've enabled painting to depth. Up in your top-bar area you should have three spheres, a blue, green and black one. These are Normals/Depth, Colour, and Gloss/Roughness. If the blue one has a white X over it, it means you're not painting any depth, regardless of what you choose to do. Hi Gary. Thanks for the response. Yup, I knew that one already. I see I didn't mention it above, but this has been working in the past - its just been the past two or three days. Whats the second port of call? Thanks! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 28, 2016 Share Posted September 28, 2016 Imported normal maps cant be painted over. can you open a default sample model -shift+M- and try ? Quote Link to comment Share on other sites More sharing options...
Member Shift Studio Posted September 28, 2016 Author Member Share Posted September 28, 2016 I got it solved - this is embarrassing - in all my testing, I only tried one brush Alpha... and it's 'Brush Option/Depth Modulator' was set to '0'. I don't know why?? Thank you Carlosan and Gary - I appreciate your help. --Shift Studio. Quote Link to comment Share on other sites More sharing options...
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