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MoI 3D to 3D Coat to KeyShot pipeine video


chippwalters
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For anyone interested. As an old 3D Coat user who just began using it again, I've found a neat workflow for programs like MoI and Rhino and SketchUp which don't create decent UVs to be able to use PBR shaders and textures for OBJ models using 3D Coat.

I apologize for it being long and a bit scattered. I'm still trying to find my way around 3D Coat a bit.

Please let me know if I got anything wrong OR I'm doing something 'the long way.' Thanks!

 

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