Member emilche Posted September 30, 2016 Member Share Posted September 30, 2016 Okey so i am making a sword. First I made the blade and then i made the hilt. A fter retopologizing the blade i painted it and everything went fine. But when i tried to paint the hilt i do not get any metalness or roughness. in the submitted picture i painted with the same brush on the hilt and the blade to show that the metalness only affects the blade. Please help me. Quote Link to comment Share on other sites More sharing options...
Member emilche Posted October 2, 2016 Author Member Share Posted October 2, 2016 I posted in the general category but now i really need help with this. Okey so i am making a sword. First I made the blade and then i made the hilt. After retopologizing the blade i painted it and everything went fine. But when i tried to paint the hilt i do not get any metalness or roughness. in the submitted picture i painted with the same brush on the hilt and the blade to show that the metalness only affects the blade. Please help me. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 2, 2016 Share Posted October 2, 2016 Can you paint over the texture editor window ? Quote Link to comment Share on other sites More sharing options...
Javis Posted October 2, 2016 Share Posted October 2, 2016 It's hard to say exactly without seeing your settings on the top bar and the material you're using. I would say to double check all of your settings, make sure they are turned up and turned on. Also double check the material settings to see that those channels are not set to 0, the same goes for the layers you're painting on, check to make sure you have those channels higher than 0 as well. Quote Link to comment Share on other sites More sharing options...
Member emilche Posted October 3, 2016 Author Member Share Posted October 3, 2016 I can paint in the texture editor but the result is still the same. Tried different kinds of materials too. I took a whole screen gif. maybe that helps. thanks for trying guys! https://i.gyazo.com/5f1499f63122f9fe1b7fd8744ab9fbee.gif Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 3, 2016 Share Posted October 3, 2016 can you create a layer on top the others and paint ? Quote Link to comment Share on other sites More sharing options...
Member emilche Posted October 3, 2016 Author Member Share Posted October 3, 2016 yes but the result is still the same :/ Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 3, 2016 Share Posted October 3, 2016 can you share me the project -dropbox or gdrive- sending the link by PM ? ty Quote Link to comment Share on other sites More sharing options...
Member nalan520 Posted October 5, 2016 Member Share Posted October 5, 2016 It looks like you did not use the same material for the hilt. Select the smart materials before using brush. Quote Link to comment Share on other sites More sharing options...
Member emilche Posted October 5, 2016 Author Member Share Posted October 5, 2016 sent you a link (Y) Quote Link to comment Share on other sites More sharing options...
Member emilche Posted October 5, 2016 Author Member Share Posted October 5, 2016 its the exakt smae brushstroke that went from the hilt to the blade. but this is a double post. so if a moderator want to they can remove this post Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 6, 2016 Share Posted October 6, 2016 Hi ! Windows > popups > Paint objects hiltv2 is locked, please try paint unlocking it first. Hope this help. Quote Link to comment Share on other sites More sharing options...
Member emilche Posted October 6, 2016 Author Member Share Posted October 6, 2016 no difference Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 6, 2016 Share Posted October 6, 2016 Is working fine here... this are my settings Paint > Show voxels in paint room = off View > Burley12 Painting layer32 using cooper_old channels = on Metalness = 100 / Opacity = 100 condition + always Quote Link to comment Share on other sites More sharing options...
Member emilche Posted October 6, 2016 Author Member Share Posted October 6, 2016 SHIT! i found it... it was glossiness channel that was turned off... Thanks for all the help! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 7, 2016 Share Posted October 7, 2016 Nice you found the solution ! Quote Link to comment Share on other sites More sharing options...
Member emilche Posted October 8, 2016 Author Member Share Posted October 8, 2016 it was all thanks to your images man! thank you for all the help! Quote Link to comment Share on other sites More sharing options...
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