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[Solved] Flipped UV Normals


herve_bis
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hello...

 

a few times when I make the UV's in 3D Coat (usually I don't ) I end up with some flipped UV normals on a few UV shells... apparently 3d Coat does not care about... Is there a way to flip the UV normals on some shells...?

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  • Advanced Member

Hello Carlosan... always helpful :)

 

well that works but it flips the geometry normals.. I just want to flip the UV normals, and so I tried U flip or V flip... but they move the uv's.. I just want the normals on the UV pointing the other way..

 

Thanks

h/

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