New Member Kauzito Posted October 19, 2016 New Member Report Share Posted October 19, 2016 Hello everyone, I am new to Model Texturing using 3D Coat. I have created a rough concrete material using 3DCoat and I like how it previews in the Smart Material Preview panel. However, when I fill the whole model with the material, the material fills but in a big scale and looses the fine details as shown in the Smart Material Preview. When I try to reduce the scale of the material after filling, it comes nothing close to the Smart material preview. I have attached a Screen shot to elaborate this. What could I be doing wrong? Thanks in advance! Quote Link to comment Share on other sites More sharing options...
Member glmr Posted December 23, 2016 Member Report Share Posted December 23, 2016 I have a same question. Help, please. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 24, 2016 Report Share Posted December 24, 2016 To keep that detail, you need to work 8K x 8K by layer. Quote Link to comment Share on other sites More sharing options...
Member glmr Posted December 24, 2016 Member Report Share Posted December 24, 2016 How can I reach that option? Also I've seen that it is possible to use different types of texture projection foe smart material viewer, but I can't find how to set this projection for model and mapping. Let me know where to search, please Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 24, 2016 Report Share Posted December 24, 2016 Quote Link to comment Share on other sites More sharing options...
Member glmr Posted December 24, 2016 Member Report Share Posted December 24, 2016 thanks, I'll try Quote Link to comment Share on other sites More sharing options...
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