Advanced Member castaneda Posted October 26, 2016 Advanced Member Report Share Posted October 26, 2016 I have a uv mapped model that I'm trying to paint on and when I do the painting shows in the uv texture editor as outside the uv map. The paint on the model does not show on the uv map in the texture editor. Cant figure out what the problem is. Also ive uploaded a snippet of the fact that the color/wireframe in texture editor is not like the multiple uv maps around the central color map. I'm uploading a couple views to show what I mean. Hope someone can help me with this. Quote Link to comment Share on other sites More sharing options...
Advanced Member castaneda Posted October 26, 2016 Author Advanced Member Report Share Posted October 26, 2016 I also would like to add that after unwrapping object not all items are seen in the paint objects layers. Cant figure that out either. Not sure what I'm doing wrong. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 26, 2016 Report Share Posted October 26, 2016 Hi ! I see one UVLayout named default, do you have more ? Try changing: Paint > View > Handpaint Contrast = 0 View = flat shade Hope this help Quote Link to comment Share on other sites More sharing options...
Advanced Member castaneda Posted October 26, 2016 Author Advanced Member Report Share Posted October 26, 2016 thanks Carlosan. Ill give that a shot if I understand what you are saying to do. I have a couple other questions ill post soon Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 27, 2016 Report Share Posted October 27, 2016 Quote Link to comment Share on other sites More sharing options...
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