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Paint over several layers


Silas Merlin
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Actually, I can't think of a use for "painting" over several layers, what I really meant was smoothing.

When you bake a model with several shaders, the result is pixelated where the materials meet. merging all of them together for smoothing doesn't work because most of the normal map information is lost in the process. I'm just saying it would be quite nice to be able to smooth those areas on several selected layers at once... 

 

Edited by lesaint
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I was just making the point that if even Photoshop doesn't allow multi-layer painting, it would seem to be asking a bit too much to ask Andrew to do it. There is a what to bake different objects separately, and in a sequence, so you avoid baking issues where they touch. It's a common problem in every baking toolset, not just 3D Coat. You have to take countermeasures to get around that problem. Name Correspondence/Sequential Texture Baking is what 3D Coat uses for this purpose.

 

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