Jump to content
3DCoat Forums

retopology missing model? help....


xelby2
 Share

Recommended Posts

  • Member

I just bought 3D coat the other day so still learning the ins and outs (anyone got any good links to basic tutorials?) 

I am trying to retopo this character (not mine...uni student practice) and when I hit next it does nothing. All the videos on retopo I watch show it calculates the data but mines sits there doing nothing. I did notice however that the volume10 has disapeared? I've included pics. Any help would be great. 

1.JPG

2.JPG

3.JPG

Link to comment
Share on other sites

Hi, and welcome.

Retopology meshes/objects do not go into the VoxTree. They go into the Retopo Objects tab. You can see it in the Retopology room after you've run through the auto retopology wizard.

 

On a side note, why are you trying to auto retopologize that mesh? From your screenshots, the topology already looks great. What is your goal?

Link to comment
Share on other sites

  • Member

Hi Javis, my last screen shot was after I clicked next. 3D coat doesn't do anything. I've tried the tweak/uv/paint tabs (rooms?) and no new retopologied mesh. 

I am doing this for my uni class. We have to retopo for games and it's too high poly. I also have to rig it and just now it's not the best edge flow, especially at the face. I could do all this in Maya/zbrush but I bought 3D coat as I watched a few vids showing amazing retop (better than zremesher!) 

I'm so lost. 

Link to comment
Share on other sites

  • Member

Basically you're going through the autotopo and it's not calculating properly, so it doesn't output a mesh.  3d Coat isn't good at telling you that it failed.  But, that's what's happening.  Your mesh is probably too complicated for it.  I've been using 3d coat for awhile now, and I just don't think you're going to be able to do it the way you are trying.   If you want good retopology, you'll have to manually do it.   Not to mention, like Javis mentioned,  the topology already looks good and low poly.  

  • Like 1
Link to comment
Share on other sites

  • Member

Ahh, I see. It's a strange programme to get used to and I didn't think my mesh was entirely complicated. Mostly all quads already. The main issue was the face and the manual retop tools are pretty quick it would seem. Just going through it manually and then going to export it. Thanks for the reply guys. Lastly if you know of any good sources for tuts on 3d coat, link me? I have a digital tutors account but there's not that much out there, 

 

1.JPG

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...