Jump to content
3D Coat Forums
Sign in to follow this  
KelthorPower

Workflow for Models from External Program

Recommended Posts

Hello, I have a beginners question regarding basic workflow. 

I do all my modeling in Cinema 4D and at this point, am looking to use 3D Coat for the UV tools (SO GOOD!) and the painting. 

Basically, I'm just looking for resources/youtubes you may now of that discuss this workflow. For example, I want to know how to get a Normal Map for my object, but most of the tuts I've come across talk about baking a normal from a low poly/high poly mesh created within 3D Coat. At this point, 100% of my modeling will be done outside of 3D Coat, and I'll just be UV'ing and painting. 

Just curious if anyone else follows this workflow or has any tips for me in regards to preparing the model.

 

Thanks in advance,

Kel

Share this post


Link to post
Share on other sites

There is an AppLink for C4D which makes it easier to go between them. Import your model for PPP, paint away, export the normal map (in the Textures menu). 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×