Member olmi57 Posted November 20, 2016 Member Report Share Posted November 20, 2016 Hi everybody, I have splitted one large obj into several smaller ones in order to get several uv maps. The objects share the same (surface) materals (e.g. "steel") on export. After importing the objects into one scene, these same surface materials are splitted into different materials ("steel1", "steel2" etc.) in the surface material editor. Is there a way to reunite/rename them after import so I can texture the surface material "steel" again on all different objects ? TIA Oliver. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 21, 2016 Report Share Posted November 21, 2016 At import, Treat materials... is on or off ? Quote Link to comment Share on other sites More sharing options...
Member olmi57 Posted November 21, 2016 Author Member Report Share Posted November 21, 2016 Carlos, "Treat materials..." is OFF. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 23, 2016 Report Share Posted November 23, 2016 Try ON please Quote Link to comment Share on other sites More sharing options...
Member olmi57 Posted November 23, 2016 Author Member Report Share Posted November 23, 2016 For Surface Materials again : "Steel", "Steel1", Steel2". Original Material for all three obj : "Steel". TenderRearStep.mtl TenderSuspension.mtl TenderWheels.mtl Quote Link to comment Share on other sites More sharing options...
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