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Greetings,Darkzeroprojects here to make somewhat postings of my slowly develouping sculpting workflow.

Now I admit Im currently got a lot to learn,but I have been for months learning and working on sculpts for my asset creation.

heres a example of my wip of a stylized body of a character.

i697^cimgpsh_orig.png

i698^cimgpsh_orig.png

i699^cimgpsh_orig.png

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A random part of a gun like asset.

Still having abit trouble on the bits for the hard edges 

i655^cimgpsh_orig.png

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This gun was low poly modeled in Silo 2.3 

It was based off a image of a friends gun on Deviantart and I made it as practice and a gift to her ^_^

i609^cimgpsh_orig.png

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I do currently got a Original character in works along with many others with reference sheets,decided to use my wip of this one sofar

and have his front and side set for refs on 3dcoat 

2060405205359062062.png?v=rZtmaLxYGfgHuB

 

i607^cimgpsh_orig.png

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Welcome!
Man, your cat character may fall backwards seeing his legs position on the side view.
The front view with blue lines looks great. Can't wait to how you'll turn this design into 3D.
 

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4 minutes ago, Garagarape said:

Welcome!
Man, your cat character may fall backwards seeing his legs position on the side view.
The front view with blue lines looks great. Can't wait to how you'll turn this design into 3D.
 

Appreciate that,he isn't really a cat creature...despite the ears..

and since this is a ref sheet still in work and refinement,I will be fixing that,and the ref is for now just rough,so will make fixes to it.

 

^_^ Thanks for welcoming me

 

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Recently still taking time to get the hang of 3d coat..

Blender I never could get into due to its ui,sluggishness and such,but Im forced to use it till I can get a more streamline suite,but till then gonna only basic rigg anything im on.

I made this ball thing for practice,then exported and rigged..a screenshot of it

i813^cimgpsh_orig.png

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I need to keep consistant on my posts lol.

Anyways.Ive been on 3d coat abit,but currently hunting for a good streamline tool for

.Rigging

.Rendering with lighting,shaders,etc

.Animation for cg videos and games

I been on blender but hate it,not into sub plans from autodesk

am thinking to also Upgrading my education silence to pro.

However am still saving up for that at this time.

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