Member Eymerich Posted December 6, 2016 Member Report Share Posted December 6, 2016 I tried to have some ambeint occlusion with a mesh object with many uv layers and whatever i do looks weird (Pixellated) appreciated any help Quote Link to comment Share on other sites More sharing options...
Member Eymerich Posted December 6, 2016 Author Member Report Share Posted December 6, 2016 8 minutes ago, Eymerich said: I tried to have some ambeint occlusion with a mesh object with many uv layers and whatever i do looks weird (Pixellated) appreciated any help https://gyazo.com/4df1b2a06963b07371aa1f79d68c1fe4 Quote Link to comment Share on other sites More sharing options...
Javis Posted December 6, 2016 Report Share Posted December 6, 2016 Hi. Can you upload a screenshot of what is happening? Also, please post the exact build of 3DC you're using, OS and system specs. Thanks! Quote Link to comment Share on other sites More sharing options...
Member Eymerich Posted December 6, 2016 Author Member Report Share Posted December 6, 2016 CPU: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (3499.99 MHz) Memory: 32606 MB OS Version: Microsoft Windows 10 64-bit (Build 14393) Graphics Card Vendor: NVIDIA Corporation Graphics Card: GeForce GTX 1080/PCIe/SSE2 3dcoat is 4.7.06 Quote Link to comment Share on other sites More sharing options...
Javis Posted December 6, 2016 Report Share Posted December 6, 2016 Thanks! The most likely culprit is the build of 3DC you're using. Please try using the latest (4.7.17X as of this writing). Here's a link to that build: https://drive.google.com/file/d/0ByesnXO2ExYDRGRxMUljSHk2dWs/view?usp=sharing 1 Quote Link to comment Share on other sites More sharing options...
Contributor Malo Posted December 7, 2016 Contributor Report Share Posted December 7, 2016 Did you have overlapping uvs? Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted December 7, 2016 Contributor Report Share Posted December 7, 2016 From which software is the model coming from? Are those unwrap uvs or box / cylinder etc uv maps? Quote Link to comment Share on other sites More sharing options...
Member Eymerich Posted December 7, 2016 Author Member Report Share Posted December 7, 2016 I tried to build ao with 4.7.17 but no improvements. The model been done with blender. I solved making ao before creating multi uvs in 3dcoat. Though i think this is weird and time consuming procedure IMHO. 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 7, 2016 Report Share Posted December 7, 2016 Could you share the model to take a look ? Quote Link to comment Share on other sites More sharing options...
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