Advanced Member Routb3d Posted December 9, 2016 Advanced Member Report Share Posted December 9, 2016 for years I have been urging 3D software developers to start developing 3D modeling apps for VR. We are finally starting to see quality 3D modeling apps in VR now. With the release of Oculus Medium, professional artists are finally taking notice of the power of VR for 3D content creation. Sculpting in VR is powerful because it aligns with a human being's spatial sensibilities much better than that of a 2D screen, which only translates a 3D idea in a flat image. Now that VR is here, 2D UIs for 3D work are doomed. I urge 3D Coat to shed the notion that VR is bad for eye health, and start development to be the first truly robust sculpting application for VR. This will align 3DCoat and it's amazing code base to live on in the era. The time to do this was last year, but now will still do. Start by making a VR sculpting app with a simple set of brushes, Release 3DCoatVR as an early access application on Steam for a few $, and get your VR following going. This effort would only take you guys a few days. Here is a professional sculptor showing Oculus medium and talking about how he and other professional artists feel about VR sculpting. https://www.youtube.com/watch?v=Pf8sKAuzR0k Quote Link to comment Share on other sites More sharing options...
Advanced Member sculptactive Posted December 9, 2016 Advanced Member Report Share Posted December 9, 2016 +1 Quote Link to comment Share on other sites More sharing options...
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