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Adjusting free-form cube primitive


jeric_synergy
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noob:  I'm more used to polygonal modelers , so still struggling w/basic stuff.

I'd like to make a rectangular solid, but with one edge (the topmost) in a semicircle.  This is exclusively to use as a Boolean subtraction layer to cut away material from the main body of the mesh I'm working on.

I can't seem to figure out how to select, eg, all the top middle nodes of the freeform Cube (in 3x3 mode).

Thanks
+++++++
As often is the case, just typing that out showed me the issue: select the EDGES (in the middle) rather than the points.  

Umm, thanks? :D

Edited by jeric_synergy
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