Jump to content
3DCoat Forums
jeric_synergy

Adjusting free-form cube primitive

Recommended Posts

noob:  I'm more used to polygonal modelers , so still struggling w/basic stuff.

I'd like to make a rectangular solid, but with one edge (the topmost) in a semicircle.  This is exclusively to use as a Boolean subtraction layer to cut away material from the main body of the mesh I'm working on.

I can't seem to figure out how to select, eg, all the top middle nodes of the freeform Cube (in 3x3 mode).

Thanks
+++++++
As often is the case, just typing that out showed me the issue: select the EDGES (in the middle) rather than the points.  

Umm, thanks? :D

Edited by jeric_synergy

Share this post


Link to post
Share on other sites

Combine 2 meshes using intersection helps ?

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×