Jump to content
3DCoat Forums

Sculpt shaders


glmr
 Share

Recommended Posts

  • Member

Hello.

Im trying to use in some way these shaders from sculpting room. As I can see I can export textures only when my object is UV mapped. And when I import an object for UV mapping it is possible only paint this object and it doesnt appear in sculpting room where I can set shaders. How is possible to have exported textures with colors and shaders from sculpting room?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...