New Member phantum Posted January 5, 2017 New Member Report Share Posted January 5, 2017 Hi everybody, very new to 3D coat so every help is appreciated. I just wanted to use it for texture painting in the beginning, so starting with a simple sphere i unwrapped and created a simple fill and sadly already ran into a showstopper (see screenshot): I created the displacement map with Textures - Export - Displacement. 1) The UVs seem to be flipped - how come? 2) While the preview looks fine, the texture is only partly filled with the texture (see the strange lines in the upper UV patches). Any ideas? Quote Link to comment Share on other sites More sharing options...
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