Advanced Member blackant Master Posted January 11, 2017 Advanced Member Report Share Posted January 11, 2017 hello, this is annoying problem in my workflow i'm usually exploding sub object to bake the normal map and start painting, and i use Tweak to position back the parts of the objects, but the select objects and select brush does nothing today. i'm on 4.7.20 opengl 64 Quote Link to comment Share on other sites More sharing options...
Contributor Malo Posted January 11, 2017 Contributor Report Share Posted January 11, 2017 You dont need to expolde your objects. You could do that while baking. Simple check Name Correspndence for Baking. You find it in the top row under Bake. All you have to do is to name the voxel objects and retopo layer with the same name. Quote Link to comment Share on other sites More sharing options...
Advanced Member blackant Master Posted January 11, 2017 Author Advanced Member Report Share Posted January 11, 2017 (edited) i'm not using voxels i'm using import reference mesh Edited January 11, 2017 by blackant Master Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted January 11, 2017 Reputable Contributor Report Share Posted January 11, 2017 23 minutes ago, blackant Master said: i'm not using voxels i'm using import reference mesh If you can, ALWAYS use Voxels/Surface mode. REFERENCE MESH is an outdated legacy option. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted January 11, 2017 Reputable Contributor Report Share Posted January 11, 2017 And you can select objects in the Tweak Room, using the SELECT/TRANSFORM tool > Select Objects > Make your selection > Move Quote Link to comment Share on other sites More sharing options...
Advanced Member blackant Master Posted January 11, 2017 Author Advanced Member Report Share Posted January 11, 2017 (edited) after more test, i fund, that it works but there is not visual return to see if i have selected an object or not. previous version were shoing the selected models or vertices in white, wich is not the case now ? Edited January 11, 2017 by blackant Master Quote Link to comment Share on other sites More sharing options...
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