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McCabe

Import mesh anomoly

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Hi folks, I have got a question with regard to the import of .obj's or fbx for that matter. When I import my mesh into the voxel room I get all these lines and holes in my mesh (see in attached image) and sometimes its just a little bit but sometimes (like today) its a hell of a lot and need to get to the bottom on the issue. any idea?

Cheers Folks.
^^
 

Capture1.JPG

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Are you using the latest version ?

If your model is plenty of ngons and holes, this is a common issue. The geometry need to be closed to be converted to voxels clean.

 

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