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Smooth Shading of Imported Surface Objects in Sculpt Room


setz
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When I import surface objects into the Sculpt Room they show full smoothing.  Is there a place to set the smoothing angle so that these shapes show as hard edged in 3DC?

Screen Shot 2017-01-19 at 10.54.42 AM.png

Screen Shot 2017-01-19 at 10.54.50 AM.png

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Hi !

Are you using the latest version ?

 

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The new sculpt shader let you edit settings (RMB over the shader) to select flat shading visualization.

 

Edit.jpg

Flat.jpg

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