New Member antiReady Posted January 20, 2017 New Member Share Posted January 20, 2017 Allright, when I use the AUTOPO wizzard and I'm at the step where you can "paint" the density modulation area thingie - is there any way to save or load the selection you painted as more dense? My problem is, I've got a pretty big voxel object (terrain basically) that I want to convert to a mesh but it's pretty much a trial and error process until I get the desired result. And each time I run the AUTOPO wizzard my density modifier selection is wiped clean and it is really tedious to mark all the denser areas over and over again. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 20, 2017 Share Posted January 20, 2017 The density modulator is a Frozen Area paint. Try using this command Hope that help Quote Link to comment Share on other sites More sharing options...
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