New Member Hadfield1981 Posted January 23, 2017 New Member Share Posted January 23, 2017 So, Im trying to figure out what exactly I need to do for the workflow to make this work properly. A model is made in Lightwave, and gets sent to me. Then I open 3dCoat, and I cut the UV model. The thing is, the model has 5 separate 'Paint Objects' and when I export them to Substance Painter 2, it states its one 'object' in the texture set list. What I want is for the 5 Paint Objects to be their own objects still in substance painter 2, as painting them there I'm more familiar with. Any help would be appreciated, Thanks, Hadfield1981 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 23, 2017 Share Posted January 23, 2017 Hi ! Hope this help Quote Link to comment Share on other sites More sharing options...
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