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Low Poly PBR Challenge


Carlosan
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PBR Challenge

PBR Challenge

New year comes with a new challenge - and it's a big one.

PBR keeps on getting bigger and setting trends in 3D world. If you still haven't caught up with Physically Based Rendering, 2017 is a very good time to do just that - and this competition should give a little nudge to start creating content that is fast-becoming a real standard in the gaming industry.

In case you're interested in trying out PBR, getting better with it, or just have a competitive mindset, the challenge will be suitable for you. The PBR challenge is a competition for game-ready models, but there is no category restriction - if the model is below 50 000 polygons and is PBR textured - you're in!

Our friends at Allegorithmic, 3D-Coat and Marmoset are joining in this competition, providing some great prizes for PBR rendering - and CGTrader is throwing in a $1000 in cash for the winners.

Now, get the new-year hangover off your head, get back to modeling, and make something memorable to come out on top in this competition!

In case you need an explanation on PBR, take a look at the comprehensive PBR Guide by Allegorithmic, great tutorial on PBR theory, posted by Marmoset's founder Jeff Rusell - and the basics on PBR standards by Joe Wilson.

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https://3dcoat.com/forum/index.php?/topic/20663-low-poly-pbr-challenge/
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