Member Gwyvern Posted January 25, 2017 Member Report Share Posted January 25, 2017 I've been slowly working my way through surface painting, figuring its ins and outs, and I've hit a bit of a snag. I'm trying to use the vertex lasso to make some raised metal plates, but each time I try to finish a section, 3D coat crashes. Clicking at this point has shown a 99% crash rate, if I go back to a previous save before I started making the raised sections, It crashes when trying to make any of the previous sections shown in this screenshot. I think the problem might be linked to memory usage, the texture I'm using here is rather large (8192x8192) Is there any way to increase available resources for 3D coat? Or a way to lower its resource usage temporarily? Like perhaps tell it to stop rendering in PBR so it has more available to edit with? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 25, 2017 Report Share Posted January 25, 2017 Are you using the latest release ? Quote Link to comment Share on other sites More sharing options...
Member Gwyvern Posted January 26, 2017 Author Member Report Share Posted January 26, 2017 (edited) 23 hours ago, Carlosan said: Are you using the latest release ? I just updated to the latest, It has not fixed the issue, I'm trying to update my video drivers now but I doubt that will yield any results. Edited January 26, 2017 by Gwyvern Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 26, 2017 Report Share Posted January 26, 2017 If you would send me the model, then I could take a look at it. Zip it and post it for download or send me a pm with the link. Quote Link to comment Share on other sites More sharing options...
Member Gwyvern Posted January 27, 2017 Author Member Report Share Posted January 27, 2017 9 hours ago, Carlosan said: If you would send me the model, then I could take a look at it. Zip it and post it for download or send me a pm with the link. https://dl.dropboxusercontent.com/u/20211780/FrigateCrash.zip Here's the crash save version, though the slightly further back hard save doesn't perform any better. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 27, 2017 Report Share Posted January 27, 2017 I've forwarded your info to the team responsible. Ty. Quote Link to comment Share on other sites More sharing options...
Member Gwyvern Posted January 27, 2017 Author Member Report Share Posted January 27, 2017 9 hours ago, Carlosan said: I've forwarded your info to the team responsible. Ty. Was it crashing for you too? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 28, 2017 Report Share Posted January 28, 2017 Is not, which are your specs ? Quote Link to comment Share on other sites More sharing options...
Member Gwyvern Posted January 28, 2017 Author Member Report Share Posted January 28, 2017 3 minutes ago, Carlosan said: Is not, which are your specs ? And an Nvidia 970 for graphics. I notice your render window is very low-quality, not including any of the PBR rendering features, mine is rendering them in real time, is there any way to switch to your viewing mode? It would likely save a lot of resources. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 28, 2017 Report Share Posted January 28, 2017 i just hide all the other layers pressing Alt+LMB over the layer i need to work. Your project need 8K for this model, but have lot of layers, to begin merging some could help. Currently this project use 12GB RAM. Your 16GB system is at limit if you have any other app open at same time.. Every layer at 8192x8192 x 4 x 2 = 536 870 912 bytes Quote Link to comment Share on other sites More sharing options...
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