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Typhonart

Scene/object scale

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Hello!

Basically I try to import a model to a scene previously done as kitbash part in another program. The problem is with a scale of a scene. Since I was not aware of object scale, every thing I have in scene has 0.32 scale. And if I try to import a model, and fit it to the already existing geometries, it's extremelly low res. Is there any way to change scale of everything at one hit?:v

I figured out I could put the model and basically resize it to the desired voxel density, then transform it once again to make it fit, but wanted to know is maybe there is a shortcut.Thanks a lot!

 

Clipboard03.jpg

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Resampling will only smooth out the model, but it still has decreased quality and misses a lot of detail that was in. I just wonder if there is a way to do global scale of existing model :P

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For kit-bash is better to use Models panel

 

Models.jpg

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You need to resample a volume layer before adding object to the viewport/actual scene.

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