Member Typhonart Posted January 28, 2017 Member Report Share Posted January 28, 2017 Hello! Basically I try to import a model to a scene previously done as kitbash part in another program. The problem is with a scale of a scene. Since I was not aware of object scale, every thing I have in scene has 0.32 scale. And if I try to import a model, and fit it to the already existing geometries, it's extremelly low res. Is there any way to change scale of everything at one hit?:v I figured out I could put the model and basically resize it to the desired voxel density, then transform it once again to make it fit, but wanted to know is maybe there is a shortcut.Thanks a lot! Quote Link to comment Share on other sites More sharing options...
Member SIgor Posted January 28, 2017 Member Report Share Posted January 28, 2017 Try to resample it for few times... Quote Link to comment Share on other sites More sharing options...
Member Typhonart Posted January 28, 2017 Author Member Report Share Posted January 28, 2017 Resampling will only smooth out the model, but it still has decreased quality and misses a lot of detail that was in. I just wonder if there is a way to do global scale of existing model :P Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 28, 2017 Report Share Posted January 28, 2017 For kit-bash is better to use Models panel Quote Link to comment Share on other sites More sharing options...
Member SIgor Posted January 29, 2017 Member Report Share Posted January 29, 2017 You need to resample a volume layer before adding object to the viewport/actual scene. Quote Link to comment Share on other sites More sharing options...
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