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[Solved] Smoothing groups


Skaven252
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Is there any way to access or edit Smoothing Groups within 3D-Coat? They don't seem to work if I import a low-poly model that has them. There's the "Ignore" and "Auto" option, but they don't seem to work or look right in low poly. And is there any way to change them afterwards, if the model has been, for example, vox sculpted and topologized entirely within 3D-Coat?

How are smoothing groups handled within 3D-Coat?

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Is there any way to access or edit Smoothing Groups within 3D-Coat? They don't seem to work if I import a low-poly model that has them. There's the "Ignore" and "Auto" option, but they don't seem to work or look right in low poly. And is there any way to change them afterwards, if the model has been, for example, vox sculpted and topologized entirely within 3D-Coat?

How are smoothing groups handled within 3D-Coat?

Smoothing groups are supported via OBJ format. But you need to export normals also from your 3D-model app. 3D-Coat uses normals in OBJ file to recover smoothing groups.

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  • Carlosan changed the title to [Solved] Smoothing groups

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