Jump to content
3DCoat Forums

3D Print quality ?


Roy
 Share

Go to solution Solved by setz,

Recommended Posts

  • New Member

Installed 3D COAT two days ago. Drew this up in solidworks. Saved to STL. Opened in Voxel Sculpting. Did some work. Now how can I save it for best possible 3D Print. Printing with a Formlabs Form 2 SLA printer. If I can get printable quality I'll be sold.

snip3.PNG

  • Like 1
Link to comment
Share on other sites

  • Member

Well, best quality depends mostly on the printer you are using and a material you are printing with. With 3dcoat you can go with detail like 0,001mm I believe (at least Zbrush allowed me to print thing in titan with such accuracy, and I believe 3d coat is capable of bringing even more detailed sculpts).

Edited by Typhonart
Link to comment
Share on other sites

  • Member
  • Solution

I have exported very, very fine detail from 3DCoat sculpted files printed with the Form 1 printer. Even at the scale of your object (which appears to be about 5 inches tall) you should easily be able to export at a resolution far higher than the Form 1 will physically resolve. 

Try this: resample your voxel object up to about 8-10 million polygons.  Convert from voxel to surface mode. Decimate by 75%-85% to reduce file size without affecting resolution much.  Export as obj or stl without any reduction.  Reduction during export can reduce resolution in an undesirable way. This should give you a very highly resolved object for printing.

  • Like 1
Link to comment
Share on other sites

  • 1 year later...
  • Member

Good to have found this...

I tried this on a model I'm working on following this tutorial https://www.youtube.com/watch?v=kB7Ee7NNy_U

But when I export it from the layers menu as an stl, it does not get recognized bij cinema 4d, while exporting without the decimate trick opens flawlessly in cinema.

I does however open in Meshmixer.

Any thoughts on this?

 

Many thanks, Robert

 

Edited by Robert G
Link to comment
Share on other sites

  • Reputable Contributor
3 hours ago, Robert G said:

Good to have found this...

I tried this on a model I'm working on following this tutorial https://www.youtube.com/watch?v=kB7Ee7NNy_U

But when I export it from the layers menu as an stl, it does not get recognized bij cinema 4d, while exporting without the decimate trick opens flawlessly in cinema.

I does however open in Meshmixer.

Any thoughts on this?

 

Many thanks, Robert

 

In the Sculpt Workspace, make sure the layer is selected, then go to the GEOMETRY Menu > DECIMATE. Now, from the FILE Menu > Export Selected (choose STL as the file format).

Link to comment
Share on other sites

  • 1 year later...
  • 1 month later...
  • 8 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...