Hello all!
I have been trying to integrate 3D Coat into our production pipeline for days now and I am running out of ideas.
Here is the pipeline
1. High poly sculpt is created [3D Coat]
2. Retopo mesh and UV-s are generated [3D Coat]
3. This retopo mesh is sent of to animators for posing [external application]
4. High poly details are projected back to a posed retopo mesh [3D Coat]
5. This new, high poly mesh is imported back into sculpt room for final detail p