New Member Miki Posted February 24, 2017 New Member Report Share Posted February 24, 2017 Hello, I just found the 3D Coat and I'm very excited about its painting/baking capabilities, but I'm still struggling a lot with some very basic tasks like manipulating imported objects. I have created a house in Blender and imported it to 3D Coat (it contains multiple objects, walls, floor, doors, etc). Now I need to select all objects and rotate them, lets say 90deg around Y axis. In Blender I can just select all and type R Y 90 ENTER and I'm done. How can I do something like this in 3D Coat? I have found there is some Select/Transform tool in Tweak Room, but i can't use it precisely, so... 1) How can I select multiple objects for transform tool? 2) How can I rotate the selected objects by given exact angle (eg. 45deg, 90deg, etc)? PS: I know I could have exported the objects already rotated from Blender, but I want to learn how to use 3D Coat properly and there might be other reasons to rotate objects precisely :-) Thank you in advance Quote Link to comment Share on other sites More sharing options...
Member Mr.Panka Posted February 25, 2017 Member Report Share Posted February 25, 2017 I don't know for the transform tool, but you can use the pose tool with the option "through all volumes". you can rotate using cmd on Mac (I assume it's ctrl on windows), or you can click on "rotate" and type any value you want. Quote Link to comment Share on other sites More sharing options...
New Member Miki Posted February 25, 2017 Author New Member Report Share Posted February 25, 2017 When I click on Rotate in Tweak Room and trying to type any value, the numbers just change the camera view (like from front, side, top, etc), but doesn't influence the rotation angle of the selected object. Only thing I can do is to drag the rotation "thingy" by mouse and drag it manually, but that's useless, because I have no control on the exact rotation angle and it even doesn't display any value The same problems appears with the Move tool, again I can't move the object exactly (like 1.0m in X axis). Quote Link to comment Share on other sites More sharing options...
Member Mr.Panka Posted February 25, 2017 Member Report Share Posted February 25, 2017 Oh my bad, I was talking about the pose tool in the sculpt room. I never use the tweak room, sorry. Quote Link to comment Share on other sites More sharing options...
New Member PaulSky Posted May 24, 2018 New Member Report Share Posted May 24, 2018 Thank You For Information it help me a lot!!!! Quote Link to comment Share on other sites More sharing options...
Member Shift Studio Posted December 11, 2019 Member Report Share Posted December 11, 2019 I would also know how to rotate a specific value in Tweak Room. Looks like there is no solution above. Thanks in advance! --shift studio. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 11, 2019 Report Share Posted December 11, 2019 Hi. You are right. Currently there is no solution. Sorry. But let me add this information about future developments On 11/8/2019 at 7:06 AM, Andrew Shpagin said: Just for clarification where we go: The tweak room will be removed. Instead, all paint and retopo objects will be editable in sculpt room. There will be branches "Paint objects" and "Retopo objects" in VoxTree. Quote Link to comment Share on other sites More sharing options...
Member Shift Studio Posted December 11, 2019 Member Report Share Posted December 11, 2019 3 minutes ago, Carlosan said: Hi. You are right. Currently there is no solution. Sorry. But let me add this information about future developments thanks for the info Carlosan. Wow, that info about new workspace organisation is going to get me lost all over again... --shift studio. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.