Member davbach Posted March 1, 2017 Member Report Share Posted March 1, 2017 Hi! As it is not possible to sculpt (using a stencil) and projection-paint (using the same texture as for the stencil) at a time I am wondering if there is good way to match a sculpting with stencil and later project painting with a colored version of the stencil. Any good workflow for this or is it just a matter of aligning (positioning) the sculpted model as good as possible with the bitmap for painting? Thanks! David Quote Link to comment Share on other sites More sharing options...
Javis Posted March 1, 2017 Report Share Posted March 1, 2017 Hi, and welcome! There is a way to get close, but only to doing part of what you want. First you can set a camera shortcut, this will always bring the camera to the world space/transforms. It can be done from the "Camera" button on the top right of the 3D viewport, add a camera "shortcut" to your scene. That's half way there, the next half, you'll probably need to eyeball the placement/scale of the stencil. I think you could get pretty close by using the 2D grid (under View>Show 2D Grid, and matching some key landmark on your stencil and material to the same spot on the 2D grid. I know it's not ideal, but should get you part the way there. Quote Link to comment Share on other sites More sharing options...
Member davbach Posted March 1, 2017 Author Member Report Share Posted March 1, 2017 Thanks Javis! I tried to find another solution and just wanted to be sure that I don't miss anything. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.