Member Sebastián Benítez Posted March 2, 2017 Member Share Posted March 2, 2017 Do you make your kitbash models inside 3d coat? If so, what is your workflow? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 2, 2017 Share Posted March 2, 2017 I copy the kitbash meshes (obj) to specific folders located in the 3D-Coat Program/Application folder (depending on your OS), under VoxStamps/Objects/nameyourfolderhere Then use models or splines to add it to the scene And transform or pose tool to follow the base sculpt mesh Tool option > on pen is a great option to use too Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 2, 2017 Share Posted March 2, 2017 Related Vitaly Bulgarov kitbash technique - Atom Eater Robot Adrian Rutkowski free kitbash set Evgeny Park free kitbash set Nick Govacko free kitbash sets Quote Link to comment Share on other sites More sharing options...
Member Sebastián Benítez Posted March 2, 2017 Author Member Share Posted March 2, 2017 (edited) I meant if you create your own models as part of your workflow and whether you do it inside 3d coat or in other 3d application. Edit: more specifically, how suitable is 3d coat for making kitbash sets to reuse within 3d coat. Edited March 2, 2017 by Sebastián Benítez Addendum Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 2, 2017 Share Posted March 2, 2017 - I meant if you create your own models as part of your workflow sometimes yes - and whether you do it inside 3d coat yes - or in other 3d application yes Quote Link to comment Share on other sites More sharing options...
Advanced Member kenmo Posted March 4, 2017 Advanced Member Share Posted March 4, 2017 I noticed there appear to be two locations to add stuff like kitbash models on my computer : Some are installed here C:\Users\kenmo\Documents\3D-CoatV47\VoxStamps And other here C:\Program Files\3D-Coat-V4.7.24X\VoxStamps Which is correct? Are both required? I find installing stuff in the same folder as the application very messy and frustrating. Each time there is an upgrade to 3DC I have to re-install all the voxstamps, splines, materials, stencils, etc to the new Program Files folder. Would it not be better just to have a standard folder in my documents that is independent of 3DCoat version? ie: C:\Users\kenmo\Documents\3D-Coat\VoxStamps Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 4, 2017 Share Posted March 4, 2017 To look Date modified help ? Quote Link to comment Share on other sites More sharing options...
Advanced Member kenmo Posted March 5, 2017 Advanced Member Share Posted March 5, 2017 C:\Users\kenmo\Documents\3D-CoatV47\VoxStamps is dated Nov 13, 2016 and this is where the TinkerObjects are installed C:\Users\kenmo\Documents\3D-CoatV47\VoxStamps\Objects\_TinkerObjects C:\Program Files\3D-Coat-V4.7.24X\VpxStamps is dated Feb 17, 2017 Quote Link to comment Share on other sites More sharing options...
Advanced Member kenmo Posted March 7, 2017 Advanced Member Share Posted March 7, 2017 So which path is the correct or default location? It appears to be OK to use both... Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 7, 2017 Share Posted March 7, 2017 It is difficult for me to guess since I do not know the installation. I would delete or add files to a single folder to see if any changes are made. That's all I can think of. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 21, 2017 Share Posted October 21, 2017 Quote Link to comment Share on other sites More sharing options...
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