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4.7.24 questions - masking, more on dent, etc.


paulrus
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I've been away from 3DC for a while now & had some questions on 4.7.24.

First, I'm using a layer as a mask for other layers & have noticed that the only way I can get the masked layers to update is to bump the opacity of the mask layer.  Is this a known issue?  Is there a fix?

Second, I'm painting on geometry that I've imported - not a model created from a voxel sculpt - and I've noticed that things like more on dent, more on bump, don't take any displacements into consideration at all.  Is there a way around this?  I've got a rough, cracked texture painted on my model & I wanted to use "more on dent" to paint in the cracks.  

Thanks!

 

Paul

 

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