This is not a tutorial but just information.
Right click on your model in the sculpt room, choose Autopo, then your selection or Just use the Autopo function and work through the process. Both will take you though the process but one is a little more automatic.
3DC workflow is not quad polygons like Zbrush so the model needs a quad retopo mesh created for it, uv seams and unwrapping plus baking. The vertex colors will be baked for the model.
Watch the videos from 14---18 to unders
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