Advanced Member dimitribastos Posted April 26, 2017 Advanced Member Share Posted April 26, 2017 Hi there. I'm having a hard time trying to sculpt an armchair on 3D-Coat. Surely it's something from my end. I tried to create some tileable mesh and then export the Y-depth... but it does not feel good at all. Does anyone have a workflow for something like this? http://pngimg.com/uploads/armchair/armchair_PNG7041.png Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted April 26, 2017 Contributor Share Posted April 26, 2017 The Sketch tool would be useful for the filigree and the rest, sculpted in the usual way. Maybe cushions first to establish scale. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member dimitribastos Posted April 26, 2017 Author Advanced Member Share Posted April 26, 2017 Hey, @Tony Nemo, thanks for the input. I was thinking first on an "automatic" way to create the inward "folds" (in the lack of better word). That's way I was trying exporting some Y-Depth. Guess I will have to try the manual way tough. :P QUESTION: Do you or anyone knows why my exported normal map from the export Y-Depth workflow seems broken? As you can see, I'm using my normal map with Stencils. While the preview seems good, When I paint it's like half of the normal map is broken or inverted or something. Quote Link to comment Share on other sites More sharing options...
Advanced Member dimitribastos Posted April 26, 2017 Author Advanced Member Share Posted April 26, 2017 (edited) Also, @Tony Nemo, I'm not familiar with the Sketch Tool. Did you meant the 2D Paint Brush? Edited April 26, 2017 by dimitribastos Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 27, 2017 Share Posted April 27, 2017 Hi Is this command 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member dimitribastos Posted April 27, 2017 Author Advanced Member Share Posted April 27, 2017 Thanks @Carlosan. Do you have any input on my normal map "problem"? Quote Link to comment Share on other sites More sharing options...
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