Member andre3000 Posted May 13, 2017 Member Share Posted May 13, 2017 I have managed to autoretopo 2 objects out of 4 but they have a separate uv set, how do I have them share the uv set? Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted May 13, 2017 Reputable Contributor Share Posted May 13, 2017 Here ya go. Retopo room ------ Unify Tool. 3 Quote Link to comment Share on other sites More sharing options...
Member andre3000 Posted May 14, 2017 Author Member Share Posted May 14, 2017 Very cool thanks and I switched my UI to text only as well. Delete unused UV-sets - where is that? Wonder if there is sort of in-program search where you type the first few letters of the command. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted May 14, 2017 Reputable Contributor Share Posted May 14, 2017 (edited) Click the drop down arrow to the right of default. Yeah, I got so use to the text for years, the icons are fine but the text I know by just glancing.. Edited May 14, 2017 by digman Quote Link to comment Share on other sites More sharing options...
Member andre3000 Posted May 14, 2017 Author Member Share Posted May 14, 2017 Cool, how did you find that there? Is there a logic in the GUI or just a matter of stumbling on the right stuff? Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted May 14, 2017 Reputable Contributor Share Posted May 14, 2017 I used 3DC for 10 years now, so know where most stuff is... Keep your tool tips on. hover over a tool or an item in the GUI.They do help. They should be on by default. If not select it under the preferences menu. Watch Videos here. https://www.youtube.com/user/PILGWAY3DCoat/playlists Some are older and the interface has changed but they will give you a feel how 3DC thinks. Quote Link to comment Share on other sites More sharing options...
Member andre3000 Posted May 14, 2017 Author Member Share Posted May 14, 2017 (edited) 10 years! Wow you use it for game or 3d art? As for the merging UV it works well but since I set my project at 1024, it's getting crowded in there and the resolution could be quadrupled, I looked inside UV and paint but couldn't find a project wide "preferences" like in photoshop. Is there such thing? Also pack UV doesn't seem to take object scale into account so the last stuff I unified, the cables have super high pixel density and the larger object which was the object 0 has very low pixel density. Any way to control pack uv? (it seems that uv packing takes the density in poly into account to scale the uv, instead of the relative size of obejcts) ((I figured it out - pack doesn't scale, just does something I don't know what, it's Auto Scale that needs to be applied)) Edited May 14, 2017 by andre3000 additional info Quote Link to comment Share on other sites More sharing options...
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