Use the Texture baking tool... This tool has not been updated to support the PBR workflow but you still can transfer Color, normal and displacement maps. You save save a Glossness map but how accurate as it is based off the old diffused, specular workflow, I can not say.
1. Models need to be similar in topology for better results as AbnRanger will point out in the video. Be sure to select to the model you desire to transfer too. Shown in the picture.
The video is 3 years old but the
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