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Multiple UV-sets (Materials) workflow


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Hi Pilgway and others! 3D-Coat v4.0.13 had interesting feature that allow to work with several materials at once much smoother than in newest versions.

In 4.0.13 when texture been imported via textures->import->diffuse map it was place texture into selected layer whatever type it is. it was allow to stack all different uv-sets at one layer and keep all typical layers in single one (sorry for abracadabra)). In newest versions imported texture creaets new layer. So if I have 10 meshes I have 10 diffusemap layers, 10 normal map layers and so on. -messy. 

Is it possible to add that "stacking layers" feature in further versions? Please!



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