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How to colorize each UV island?


hello
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Is the color ID map for 3DC or another application like SP or SD etc...

There is no auto color ID maker in 3DC. I do not know of a script off hand though there might be one or if is possible to script one for 3DC.

You can though use the texture editor window to fill each uv island with a separate base color and then export that has a PSD file for external use using Textures menu--- All layers color. This will save the color map with no bleed on the uv islands. It has been so long since I done this you will have to test yourself. Test a simple object first to save time to see what works.  If you need a single layer image file, you can save the psd file as a png file using the many image editors out there or photoshop.

Maybe someone else will jump in and post here a better or more detailed workflow. 

Here is a video though not in English. It appears he made the color ID map using Photoshop then imported that into 3DC using "All layers color" Maybe it will give you some ideas.

https://www.youtube.com/watch?v=QYj69RtmPWA

Remember I am just doing the best to help though it might not meet your specific needs.

The example color ID map image converted to a png file.

The second image is one that is exported in the normal fashion which would include the uv island bleed which is not what you want for a color ID map.

layers2.png

layers3.png

Edited by digman
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