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[Solved] Edges Bleeding on Fill with Materials


Calabi
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So I have these two areas below defined as separate materials as separate textures on the object(I've even tried it as one texture).  I dont understand why one is bleeding into the other.  I've used the texture view and the viewport to fill the areas.  No matter what I cant seem to get them to fill correctly.

 

 

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Have you use in the fill tool panel fill by "Surface Material" choosing each surface material separately. 

From your wording it appeared that your are using more than one surface material.

Picture included...

fill.PNG

Edited by digman
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Can you share your model or the 3DC file. PM me if it needs to stay private. I will look at it to see about a possible solution.

What is your texture resolution or the one that you want.

Edited by digman
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