Advanced Member blackant Master Posted August 23, 2017 Advanced Member Share Posted August 23, 2017 Hello, i 'm actually working on a model inported from zbrush and using IMM brush i noticed this point : i created a zip model and can use it directly in my retopo to keep it low poly and precise. but i have to unwrap one by one each of zip's dents.... this will be a bit long unwrapping the first one and using this as a reference to all the others identical parts would be awesome and a really big help to gain time. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 24, 2017 Share Posted August 24, 2017 On 8/12/2017 at 9:59 PM, digman said: I believe that feature is not available in 3DC at this time to copy one uv seam layout and unwrap to a separate identical object. The below is not what you are asking for but added it here for general knowledge. There is cloning of retopo mesh objects including the uv seam layout and unwrap. You can transform them in the retopo room or use the transform sculpt room tool to move the sculpt room cloned object and cloned retopo mesh with it by selecting "Conform retopo mesh" Quote Link to comment Share on other sites More sharing options...
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