Member maxt Posted September 12, 2017 Member Share Posted September 12, 2017 Hello, after reading many forum posts I reckon that it is possible to open two or more objects in the paint room, and it should be as easy as using the "import object" menu option once the first one is loaded. Well... it doesn't seem to be working for me. Can anyone please explain what I'm I misdoing or if this is a bug (3D coat 4.7.11 linux and windows versions). The two sample objects are shown in images object1 and object2. Image obj1-obj2 shows what happens when I open (Per Pixel painting from program start) object1 and then import object2. Basically the whole object1 UV is overwritten by the second object texture -- full red. Image obj2-obj1 show when I open the objects in reversed order, also now the first object (object2) UV is overwritten by texture the second object I open. The object which is imported as second is consistently grey, no UV ? no texture ? Note: the UV Names are indeed different for the two objects. No mistakes here. Any clue what's happening ? what should I precisely do in order to get the properly texured head together with the properly red base at the same time in the paint room ? thank you in advance. maxt Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 13, 2017 Share Posted September 13, 2017 3DC will look at UV tiles as UDIMs, and will allow you to import and export them. The function is currently called "Import UV Tiles as UV Sets". It was called "Import UV Tiles as UDIM", but someone (other than me) changed it back to it's old name. That said, when you import your file, tick the box "Import UV TIles as UV Sets", and it will import all of your tiles and rename them according to their UDIMs. Then also when you're done and exporting, tick the box "Export UV Sets as UV Tiles", this will keep the UDIM imported tiles and the names assigned to them upon import. Quote Link to comment Share on other sites More sharing options...
Member maxt Posted September 14, 2017 Author Member Share Posted September 14, 2017 Thankyou Carlosan. I'm pretty sure I've ticked that option on import and it didn't work, but I'll try again. Should I use the same option when opening the first model ? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 14, 2017 Share Posted September 14, 2017 After import obj1, use this command to add obj2. Quote Link to comment Share on other sites More sharing options...
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