Member Robert G Posted September 19, 2017 Member Share Posted September 19, 2017 Hello all, I am having difficulties adjusting my curves in 3Dcoat. Maybe its because I am used to the bezier handles in C4d or even Illustrator where I can easily adjust the tangency. Anyone has good advice or know about some good instructional video? Many thanks, Robert Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 19, 2017 Share Posted September 19, 2017 Hi ! Hope this help 1 Quote Link to comment Share on other sites More sharing options...
Member Robert G Posted September 20, 2017 Author Member Share Posted September 20, 2017 (edited) Thanks a lot dear Carlosan, Its a nice tutorial, but i need something beyond the basics. As you can see in the previous image, the curve is bulging out to right of the first horizontal point. And in the following image you can see that adding a point between 1 and 2 only makes it worse. I need something along the line of the last image; changing the tangency (from C4D). Thank you for you help :-) Edited September 20, 2017 by Robert G Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 20, 2017 Share Posted September 20, 2017 Using Rotate Button, handles on 3DC are limited. Sadly can't modify tangents as any other 3D software. Quote Link to comment Share on other sites More sharing options...
Member Robert G Posted September 20, 2017 Author Member Share Posted September 20, 2017 (edited) Indeed... the rotate function moves the point to another location. It's quite a limitation of the curve tool I must say. Need to think about another way then to make a rim around my object. Kind regards, Robert Edited September 20, 2017 by Robert G Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted September 20, 2017 Reputable Contributor Share Posted September 20, 2017 I've never known a curve to bulge like that. Seems there would be another curve point in there, that isn't showing for some odd reason. I would try to redraw the curve or use other brushes...maybe Sphere brush in Voxel mode?....with the Spline Stroke Draw Mode from the E-Panel. Might give you more control and a cleaner result. I agree that Andrew really needs to overhaul the Curves Tool and I hope the Pose tool as well. Both are really powerful, but need some refinement. I just asked him today by email, if he would give us the same transform gizmo in the Curves tool, that we have in the Transform tool. The one in the current Curves tool is an old legacy gizmo, that's quite antiquated, IMO...and is not consistent with the other transform gizmos in the app. Nor is the one in the Tweak Room. I really hope he changes it so no matter where you are in the app, when you need to transform a mesh selection or Curve point, you have the same gizmo to work with. Quote Link to comment Share on other sites More sharing options...
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