New Member clareswift Posted October 3, 2017 New Member Report Share Posted October 3, 2017 Be really great if support were added for Redshift materials 1 Quote Link to comment Share on other sites More sharing options...
Member co3Darts Posted March 27, 2019 Member Report Share Posted March 27, 2019 I Second this. There is a plugin for export import for C4D but not helpful to Maya users or other DCC apps. C4D import export here Quote Link to comment Share on other sites More sharing options...
Advanced Member Dmitry Bedrik Posted March 27, 2019 Advanced Member Report Share Posted March 27, 2019 Why do you need redshift in 3D coat? Just so that he "was also" in the 3d coat? I do not see so far any usability for rendering in the program. I see it in all programs that are not obsessed with sculpting. Blender, 3d max, maya. You can customize the scene as you want, there is just convenient to do there. Quote Link to comment Share on other sites More sharing options...
Member co3Darts Posted March 27, 2019 Member Report Share Posted March 27, 2019 For GGX and various shader params it's nice to have a PBR workflow export with correct nodal hook ups from 3DC to Maya via RS as a preset. I can wrie a quick mel for hookups but just not sure what they are yet. I'm working on the PBR shader conversion right now and after day is done will post what I have. It's purely experimenting so feedback will be helpful. 1 Quote Link to comment Share on other sites More sharing options...
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