Member wlokaz Posted November 22, 2017 Member Report Share Posted November 22, 2017 Baking flat surfaces gives relief surfaces (cushions) My name is Vladimir, I live in Poland. I'm a 3D graphics enthusiast. Of course, 3D Coat, as well as Vue. Please help. I am preparing a model with flat surfaces in "SCULTP" and doing a retopo model. However, after baking the model for painting the flat surfaces become convex, are not quite flat (cushions). Depth of paint set to "0". I enclose examples. What is the hint of what to do to paint a baked surface on two sides? Regards (google translate :-) Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 22, 2017 Report Share Posted November 22, 2017 Hi After baking the model for painting the flat surfaces become convex. Try before baking change Sculpt shader to flat. RMB over the shader > Edit permanent... > Switch Flat Shading ON --------------------------------------------------------------------- Hi Po upieczeniu modelu do malowania powierzchnie płaskie stają się wypukłe. Próbuj przed wymianą piekarnika Shader Sculpt na płaski. RMB nad cieniownikiem > Edytuj na stałe.... > Włącz włączanie cieniowania płaskiego. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 22, 2017 Report Share Posted November 22, 2017 You can also hide normal map layer in paint room to paint it over again a new depth map. Można również ukryć zwykłą warstwę mapy w pomieszczeniu malarskim, aby ją ponownie pomalować. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 22, 2017 Report Share Posted November 22, 2017 To paint a baked surface on two sides use the stroke command Ignore back faces off, and BackfaceCulling = off Aby pomalować wypaloną powierzchnię z dwóch stron użyj polecenia Ignoruj tylne strony, a BackfaceCulling = off. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 22, 2017 Report Share Posted November 22, 2017 Remember to switch off Show voxels in paint room too Pamiętaj, aby wyłączyć Show voxels również w malarni. Quote Link to comment Share on other sites More sharing options...
Member wlokaz Posted November 23, 2017 Author Member Report Share Posted November 23, 2017 Thank you for the tips on getting flat surfaces. In doing so, I found a solution. This involves improving the retopo grid. I had to line up already on the plane close to the existing retopo lines on the curvature. This caused the surface to not seem to swell up like a pillow, but the new line is already flat. Best wishes 1 Quote Link to comment Share on other sites More sharing options...
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