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retoporoom - how to use symmetry to recognize and fix other side of retopoed mesh via brush function and keep UV intact?


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Hi all,

what needs to be set again, to make 3DCoat recognize the other side of a fully retopoed mesh for symmetrical brushing over both areas?
In Topogun it was quite simple, load up your fully retopoed mesh, activate "symmetry"and then start brushing for relaxing the mesh.

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