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kwhali

Select with primitive volume?

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Is there a way to use a volume or primitive to select polygons within it's volume? So placement and scaling like import primitive tool but rather than boolean to a surface, selection instead?

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Not for now.

Maybe in a future development but it is not in the list.

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Ok i will post as feature request. I know I don't exactly use 3dcoat for sculpting art so although useful to me,perhaps not so much to others. It would be nice if write custom tools/scripts was better story, then I could try.

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