Member kwhali Posted December 13, 2017 Member Report Share Posted December 13, 2017 Is there a way to use a volume or primitive to select polygons within it's volume? So placement and scaling like import primitive tool but rather than boolean to a surface, selection instead? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 13, 2017 Report Share Posted December 13, 2017 Not for now. Maybe in a future development but it is not in the list. Quote Link to comment Share on other sites More sharing options...
Member kwhali Posted December 13, 2017 Author Member Report Share Posted December 13, 2017 Ok i will post as feature request. I know I don't exactly use 3dcoat for sculpting art so although useful to me,perhaps not so much to others. It would be nice if write custom tools/scripts was better story, then I could try. Quote Link to comment Share on other sites More sharing options...
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