Member photosw Posted December 24, 2017 Member Report Share Posted December 24, 2017 https://www.nukeygara.com/ Quote Link to comment Share on other sites More sharing options...
Advanced Member gbball Posted December 24, 2017 Advanced Member Report Share Posted December 24, 2017 How does it compare to other rigging/animation tools from your experience? Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted December 24, 2017 Reputable Contributor Report Share Posted December 24, 2017 This why I don't understand the silent mortification of the Messiah Studio app. The developer could just focus on making the animation toolset even more robust, and still have a decent future for the app 1 Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted December 24, 2017 Reputable Contributor Report Share Posted December 24, 2017 I've been learning Akeytsu over the last few days. Main focus is getting your rig up and running quickly, Developers stated the software is geared toward game model rigging and animation. Akeytsu uses Quaternion interpolation and not Euler. No tangent handles for your rotational values in the curve editor but no gimbal lock either. I am enjoying the software, once you wrap your head around their method it is very fast. One thing I really like is that the software is just for rigging and animation, nothing else... The sale is on to Jan 4, 2018 so grab a trial version and give it a whirl. 1 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted December 25, 2017 Contributor Report Share Posted December 25, 2017 I recommend the software as well , in fact with 3D Coat and Akeytsu you are done with full character pipeline. I have one tutorial on my gumroad page that covers everything the very easy way!!! There you go https://gumroad.com/products/ALXXM 1 1 Quote Link to comment Share on other sites More sharing options...
New Member Thirsty Panther Posted December 31, 2017 New Member Report Share Posted December 31, 2017 What export settings do you guys use for Akeytsu? I've tried 3D max and maya. The model imports fine but no textures P.S. @ MichaelGDRS recently bought some of your smart materials. Excellent work. 1 Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted January 1, 2018 Contributor Report Share Posted January 1, 2018 (edited) $179 for a rigging and animation package? Annually? I'm sorry, but I know of much more lucrative deals. Edited January 1, 2018 by ajz3d Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted January 1, 2018 Contributor Report Share Posted January 1, 2018 On 31/12/2017 at 11:10 AM, Thirsty Panther said: What export settings do you guys use for Akeytsu? I've tried 3D max and maya. The model imports fine but no textures P.S. @ MichaelGDRS recently bought some of your smart materials. Excellent work. Many thanks for the support @Thirsty Panther @ajz3d Say some Houdini , Maya LT , Modo ??? Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted January 1, 2018 Reputable Contributor Report Share Posted January 1, 2018 On 12/31/2017 at 3:10 AM, Thirsty Panther said: What export settings do you guys use for Akeytsu? I've tried 3D max and maya. The model imports fine but no textures P.S. @ MichaelGDRS recently bought some of your smart materials. Excellent work. If you want textures to show in akeytsu, you must make sure in your exported fbx file that "embed media" is selected. This will increase the file size. After doing your work in akeytsu, you can choose not to embed the textures upon export. That is under preferences. keep the file size smaller and add your textures in your game or rendering package. 1 Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted January 1, 2018 Reputable Contributor Report Share Posted January 1, 2018 14 hours ago, ajz3d said: $179 for a rigging and animation package? Annually? I'm sorry, but I know of much more lucrative deals. I agree. AutoRigPro for Blender is roughly $40 and Houdini Indie has a sweet Auto-rig, including work on a facial Auto-rig started in 16.5. Would rather put my money into that, and get a lot more Quote Link to comment Share on other sites More sharing options...
New Member Thirsty Panther Posted January 1, 2018 New Member Report Share Posted January 1, 2018 Thanks for the reply Digman. After posting I came across this video which explains and shows animating without textures. You can add the textures back once you import your animated model into your game engine. Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted January 3, 2018 Contributor Report Share Posted January 3, 2018 On 1/1/2018 at 6:26 PM, Michaelgdrs said: @ajz3d Say some Houdini (...) Well yes Michael, Houdini Indie for instance. I didn't want to sound like Ebenezer Scrooge, but I couldn't stop myself from making this observation. Price aside, a couple months ago I went through Akeytsu's trial and I found the tools to be very neat and streamlined, so I fully understand why people like the program because the experience while rigging and animating in it felt kind of Zen-like. I do prefer a more technical approach though. Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted January 3, 2018 Contributor Report Share Posted January 3, 2018 (edited) I agree with both of you David and Arthur. P.S Nvil kicks some serious @ss by the way!!! So glad you send me that message. Edited January 3, 2018 by Michaelgdrs Quote Link to comment Share on other sites More sharing options...
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